It’s a Trap! (door)

New trap doors as well as stripped logs are coming soon to ZigZag! I’m really liking the added detail you can get with these extra decoration blocks. One change I had to make, that some long-time ZigZag users might notice is that the default trap door for the pack has been changed to represent the spruce wood and I’ve added an additional oak trap door.

Look at this lil’ sea poop!

Finally finished up the Dolphin texture as the race to finish all of the underwater textures continues!
They’re not easy to get a quality screen shot of, so I’ll have to get some more high rez beauty pics when things settle down 😉

These lil guys will be available as part of the pack for both Java and PE as soon as we’re out of snap-shots.


The Seaweed is always Greener

Made some big progress towards the underwater textures as part of the Bedrock porting process! Basically my plan is to finish up all necessary blocks to be able to release on Bedrock, and then re-integrate them into a massive update for Java as well. So as soon as we get out of snapshots and into the next official release I should be caught up!

ZigZag is coming to the Marketplace!

Time for BIG EXCITING NEWS! I am now an official Minecraft Partner! Which means ZigZag is coming to the Minecraft Marketplace!
That means it will be available on all platforms including Pocket Edition, VR, and the consoles! What does this mean for the Java Edition? Not too much really. I will be continuing to provide all updates to Java, and as a bonus I’ll be able to get a jump on some features directly from Mojang to hopefully help with releases in the future. BUT for a little while I’ll need to focus on the port to Bedrock, so you will see less frequent java releases for a bit. As a bonus though, that means I’ll FINALLY be doing that PE port 😉
Thank you everyone for all your continued support and excitement! I would never have made this pack for so long with out all of the people encouraging me over the years