Bugfix Pass for Java 1.15

Several bugs just got fixed for 1.15 java edition (I’ve also fixed several for bedrock, but those will need to wait for the next approval round on the pack so it’s better to group more into an update)

BUGFIXES

-Mob status effects complete
-Steve now uses correct skin
-Missing animated smoker texture added
-Breaking texture added for iron golem
-Shield overlay fix
-Various bee artifacts removed
-Texture for jigsaw block added
-Villager overlays no longer have pixel outline

ZigZag 1.14 Bedrock and 1.15 Java Released!

It’s finally here folks! After much toiling away down in the texture mines, the updates for Zigzag are out for Bedrock and Java! This should keep bring both versions of the pack up to parity with the current releases.

It’s been quite a year! As many of you know shortly after ZigZag came to the marketplace I got pregnant, and 9 months after that had a lovely little girl, so my time was massively pulled away from pack work. It hasn’t been easy juggling textures, a full time job, and a baby….which is another full time job 😉 But it’s finally where it needs to be!

I know I haven’t been the most active online or on the discord as well, but know that I super appreciate all the enthusiasm and bug sleuthing and overall support for the pack that you show each day.

I have a few more things planned soon, but it’s a post for another day!

For now please enjoy the trailer, and head on over to the download pages:

https://zigzagpack.com/java-edition/
https://zigzagpack.com/bedrock-download/
(NOTE: Bedrock will go live once the Minecraft store updates)

Bedrock Updated to 1.8

Head on over to the marketplace for the 1.8 update of ZigZag! New textures and bugfixes galore!

Get the Update

Here’s list of what’s included:

-New Key art that includes Pandas/cats
-Major optimizations of textures to try to un-greylist pack on medium tier devices
-Added all new 1.8 textures: Dyes/pandas/scaffolding/bamboo/ cats
-Lots of work cleaning up textures in the 64x pack to be crisper
-Tons of little texture tweaks to address minor bugs
-removed block noses from bunnies (should be all in texture)
-removed block waddles from chickens (should be all in texture)
-bug fixed green string in 64x
-removed edge bug from trident texture

A Barrel & Some Fancy New Tables

Progress is being made on the many new blocks in the next update! Starting with the barrel, the fletching table and the cartography table. I matched the cartography table to look good with the darker wood that I use for ZigZag bookcases, so it will fit nicely in a library setting. I also made one side with map storage drawers which can be used as additional decoration in builds. All these blocks will be coming soon once Java is out of snapshot, and Bedrock has it’s next updates.

New textures! Java Progress

I’ve currently ported over bamboo, scaffolding, pandas,crossbows, dyes, and all cats (Save for jellie) from bedrock to java.

I’m also starting to dig in to the new textures like the berry bushes, new flowers, and signs. Just as a reminder, I don’t like to update the pack when it’s still in snapshots, so these might be held for a bit until the official next version comes out. This helps avoid bugs that may be from the snapshot phase. For now, the pack is still on 1.13 and should be complete for that version, but I will continue to update on the progress of all the new blocks as I go!